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Yokomation
Flim maker and 3D animator
(wish you cloud have two aura´s)
Used to be on Youtube, but now im on Newgorunds

Age 26, Male

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Joined on 6/22/17

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2/4 on Textureing Yoko Ruby

Posted by Yokomation - September 1st, 2024


DONE ATLAST also just as i was about to Set up her Textures for the bakeing, i found out i had forgotten about the normal/Bump mapping XD shouldn´t happen agian, anyways with that out of the way, i think i wanna take a little break before i Begin to Blockout Doily´s Head and Neck, as well as write down my idea´s as log lines there is just something... GREAT about having this much control over how i Do the textureing now NGL, thank GOD i came to my sense and found a good way to plan it out and After Cleaning my laptop things have gotten pretty smoothly and NGL im SOOOOOOOOOO FUCKING HYPED to Get started on Doily, Nat, Kitube, Willa Brown, Hercy, ok all the other models as im writting this and i can already imagine the first video Yoko Ruby´s Featureing and how Cool she´ll look, as im gonna embrace the Whole Pixarmie Art Style and actually Do a Few Anime tropes in CGI. feel like i have had a bit of a Struggleing with the whole Textureing side of things tho now things are improveing tho, should be careful Becasue i never know. ANYWAYS let´s Prep her up for tomorrow´s textureing work. 2/4´s ways into this.

iu_1262312_6434868.webp

on the Subject of Artstyle and CGI, honestly i Feel like you should only get as realistic as the Art style Requires it to be and how much one should be willing to make it look, with Animation one can do whatever in whatever way you want it and This. i Mean Who cares if you Call it Anime or a Cartoon, It´s Still Animation, right?


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