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Yokomation
Flim maker and 3D animator
(wish you cloud have two aura´s)
Used to be on Youtube, but now im on Newgorunds

Age 26, Male

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Joined on 6/22/17

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Yokomation's News

Posted by Yokomation - 5 hours ago


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Conner Sully´s Retopo went Pretty Well, killing time today by doing some Training on Storyboarding,

Basicly testing out the Whole idea of useing a Storyboard Model for Storyboarding, like trace over them like i do with a Basic Sculpt, i think this is looking better, i think i´ll do that in the future and infact i might give another Project a Go after the Animatic, a Quoll Alone Project, this is only 3 pages and 15 frames but, Should be more than enough for me to Draw over them and use them as a Sketech and if not i can always Pose the Yoko Ruby Model for this or add some more variations.


Now i have this as a side project, i think now would be a good time to Say something i think might be useful for anyone who want to do Storyboards or animatics, It´s mostly on the Subject on OVER ANIMATING STORYBOARDS.

Now im not Against it go ahead if you feel like it but if not or if you do but Still feel unsure if you put too much work into it or too little Just hear me out here:

A Storyboard is a blueprint for how it´s going to Look visually, it´s Previsualization as a petter trem for it.

i still think im a bit new to useing Storyboards and finding new ways to improve is Always cool, but i don´t Want to OVER ANIMATE mine, just give enough infomation for me to give a good idea what i want to see, next up an Animatic and than i can use that for a Previz before i use the Previz for the final version of my Animations.


i Found out about a channel called Animatic pro that might not be a bad idea to check out if you feel like it might be a good style for your animatics, i did adopt it for mine and it did work out.

Well that is if that´s what you´d Like to go, like i did say do what you want just, don´t Overdo it,

for a good idea how to do it, check out some video´s on YouTube, Both from artist, Animators and movie schools

Tho Click here for Intro to Storyboading as i think it´s Too Good to Share it here,

you should also Check out Toniko Pantoja´s Videos about the Subject, these are Too good for that.

also if you want me to, i can share a Link to the Animatic for my YT Channel with Yoko Ruby so you can get an idea for it.


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Posted by Yokomation - 1 day ago


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wasn´t Prefect, BUT! given i Sculpted his Head Yesterday, right after getting Alex Johanna´s Reotpo done, is not a bad thing, i just think when i Get to Yoko Ruby i might wanna make it a bigger focus,

im still missing to do alot BUT! as big a Task as Jurassica is, i think by Splitting it into smaller chunks has helped out alot and knowing when to do things when not to is a great thing to have.


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Posted by Yokomation - 2 days ago


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NOW THAN! Time for Conner´s Sculpt and Retopo and we can get Akio´s model done fully before i Get Alex Johanna done and so on,


ALRIGHT so here´s my Plans right now

  • Get Conenr Sully´s Sculpt and Retopo done
  • Get Akio the T-Rex Done fully
  • make a Good Teaser for Jurassica Safari Park to hype Everyone up(maybe First off tho Storyboards and an animatic shall be done)
  • Stick to the Plans, make three to four models at a time
  • get Masie and Terry´s model sheets done and Get the eyes ready for them and the Allosaurus
  • if i Feel Ready for it, get Storyboards and Animatics Done


Small Steps have been taken and while i have been wanting to do some other things, i brushed those off and have stayed on Target, right than, battle´s not over yet, going to Get Conner Sully´s Face Sculpt done, i think i might however just do the Blockout of his eyes and face muscles and be done for today.


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Posted by Yokomation - 3 days ago


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Alex Johanna is almost done none the less and that´s a Good thing,

and the Prep work, while takeing longer than wished, is going to be 100% worth it knowing what i had done on Akio´s model, also just because i didn´t get her done fully dose not mean today is a Complete fuck up.

infact with as far as i did get with Her, it has earned a smile

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Posted by Yokomation - 4 days ago


YEP

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Thought i might wanna try and bring back the old Poly hair modeling Trick, while Hair Particals look great with Things covered in fur and feathers, i can´t Help but think Hair itself has looked a bit dodgy at times on my human OC´s So, gonna go back and do it with Poly modeling instead,

I Swear This time i hope to Crack this video and get it done right,

anyways Alex is almost done and with that means i can soon get to Conner who Let´s Face it ALSO Will Have Poly model hair too, as Will Yoko Ruby, Willa Brown and Doily agian, Nat meanwhile will still have Real fur tho.


But enough about hair talk, once We got over Retopo for Alex and Conner is it finally time for

Akio´s Rigging, better, Stronger and more animation friendly too, well more so Than Yoko Ruby was for the Trailer.

This is the Way forwards.


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Posted by Yokomation - 7 days ago


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while i do think i might have procrastinated a bit today(atleast i think so, changed a bit on Akria but also was every before i got to post this so i can call it time wasted) and it was bit chaotic too got Alex Johanna´s face head, neck and hair done and i have also blocked out her Arms and legs well enough so, Good on that,

alright for today i hope to get the Two other creatures ready for thier models when i get there and the reason im right now sculpting Alex Johanna and Conner is because i wanted to Save a bit of time i felt like was wasted, well Wasted might be a worng word as i did get the VDM´s out of it for Akio´s model so more Spend elsewhere might be a better world,

but yeah also got a few other things to make sure of, was planning to blockout Yoko Ruby´s model, mostly her head and neck, might get around to later but, if i can and if luck is on my side, maybe even before i get to Akio´s rigging,

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currently plans are as fellow

  • Get Alex Johanna and Conner Sully Sculpted as well as the Retopo and poly modeling done on thier models
  • prepare some other models (only the diplodocus and rhomaleosaurus)
  • Blockout Yoko Ruby´s model
  • Maybe Also Sculpt Leo the Lythonax

and maybe also draw an Allosaurus if i can too, so yeah more on this as i go along,

still sticking to my divide and conquer plans, keep it in chunks.


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Posted by Yokomation - 8 days ago


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Got her Textureing done and here is the workflow

as well as adding in feathers too.


now than as planned, i´ll get to work on Sculpting Alex Johanna and Conner, starting off Tomorrow with Alex Johanna herself, THAN i can begin on rigging Akio, might test out the T-Rex Rig once she is Fully doen but, we´ll see.

over all been a Great joy getting Akio done and still got more dinosaur models to do for a big project, while still missing two more People and a dinosaur as for as sheets go, i´ll get to that when i get there.

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anyways Tomorrow it´s time To sculpt Alex, finally.


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Posted by Yokomation - 9 days ago


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ALRIGHT THAN! First Part of Akio´s Textures are now done,

i Think i´ll give a Good Break down as to WHAT my Full Textureing workflow will be once i get her fully done but right now watching a blender Course and i might actually Delete the all the Textures i got for Akio just before bed so i can get her done fully in the way i want her to look, For now it is all about messing around with the shaders and such so, starting fresh might not be a Bad idea,


i Gotta be real here tho and untill now i had no idea how i should tackle textures, however with what i got in mind now, i think i maybe be Getting a good idea, we´ll see when we get to the next bunch of models, we´ll see.


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Posted by Yokomation - 10 days ago


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OK, Akio´s Almost ready for the Textureing Phase of Things, just need to Piant out a bit more of her Texture maps (Specular for her Teeth, Tounge, Gums and Tounge as well as the Roughness maps and Subsurface Scattering Maps) before i can Really Play around with the Displacemeant and Cruvature maps and bake them out,

also happy to say Little Dippy is now done too

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OK so, With how i think about it, maybe i Should Set in stone a few new things to plans

so here are things, copying back from last time i had an overview over my plans


  • There are atleast 18(19 with Yoko Ruby of course) models i need for this Project however due to that im takeing Advantage of that Fact and starting on 4 models, Sculpting one at first, Akio the T-Rex and than maybe doing a few more(might Do Alex and Conner Together due to them likely to have the same Textures, skin and clothing and so on) because there are 18, i divide and conquer So to speak, divideing it into 9, 6 than to 3.
  • Jurassica Safari Park is 19 pages long, meaning it is longer than the Last version that is 11 pages long and Longer than where is Skittles, unsure how i wanna tackle it however it might be Better if i Do it once i got to a Good and Soild piont, like say the Last bunch of model sheets are done, Meaning all the Characters i need are ready and i´ll get thier eyes ready too.
  • one Clear thing i got in mind is i will Use the Storyboard animation Models for drawing the Storyboards kinda like i use 3D sculpts for my main model sheets, i´ll likely do the animatic as i have done for my YT Intro minus useage of a 3D model.
  • some Families members asked me last year about longer Videos and i agree it is about time i do more of those, been too long i did that, i don´t want this end up like how Where is Skittles did and that is kinda of the big fear i got with it, but hopefully wtih good Planning and by Divideing it into good chunks, hopefully Jurassica Just another day will be a much better time for me
  • Due to A Bit of fuck up with the multires sculpting im currently planning to do the Sculpting for Alex and Conner Sully right after Getting Akio´s Textureing done, the good news is that i might have figured out some new things about my models, it is a Great Idea to do Multires Sculpting Scales all over the head rather than just do a Few smaller patchs and allow Bump mapping to take care of the rest, as well as that some old methods by Drawing out the Scales and overlay them via Gimp works pretty well and haveing Finally won over the Cages in blender (by Useing a Subdvision of 3 on a model than bake it out) means modeling these characters might be Sped up alot more and even better looking models, i have been trying out a few new things regarding Akio´s model but, the more i´ll do it the more normal it Will become for me and thus it might be done faster, so far with the Textureing side of things, i have been pianintg and drawing on the Textures before doing anything insane tho i have been useing a mix with scales on Specular and roughness maps and i hope tomorrow im going to get the textures done and ready
  • Regarding model sheets, there are only three left but due to the Fact the amount of 3D Models ooutwiegh the amount of sheets i´ll be drawing 3/21 i might wait a bit before i Draw any agian but, i will prepare the last three, got no clue what Terry and Maisie gotta look like other than nothing like Conner and Alex, whice means no Redheads for Maisie.

so this is how plans look so far. things might Change and like i did i do hope as i get more used to it and better i´ll also get faster too, BUT! we´ll see.


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Posted by Yokomation - 11 days ago


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OK, so even if im still a Bit new To the Textureing workflow im going for right now, i can safely safe i have Settled into it pretty well... SORT OF, i have Changed a few things on weather or not im too far into my Workflow plans or not but, i atleast got a good idea for what i wanna do right now, that been the idea of First Pianting elemeants like her colors, Scales, Spec and so on before i wanna try and make it pop a bit more so, right now the model looks like this but, i hope when i can get there i´ll make it Look even better, tho im still unsure if i should use photoshop maps and such, something cool i´d Like to state tho is how i did the smaller scales, useing an old trick from my old 2017 to 2020 days, i actually pianted some scales and use that to Backup the main ones i sculpted, resluts were pretty Effective tho i might add in a few more Scales to make it more life like, feels a bit samey all over the place.

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Little dippy´s almost done BTW, i would had liked to get her done today, i think me been a bit unsure about how to Texture the model right now as reslut in me been unsure if i got her far enough or not so, just gonna get base colors done.

saveing Rest for tomorrow, maybe even before getting Akio´s textures done, Even if right now it´s just me pianting in the foldes and pattens and other Details for the model, i guess the more often i do it the better it´ll go, kinda like with Yesterday and the Cage bakeing thing, Still shit´s going a bit too slowly on the model sheet front of things right now and with three more planned i gotta get my ass up and get them done faster, gotta keep shit in check


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another very VERY improten thing i´d Like to State here, i gave jurassica another Read and thinking over it i think it is alot better than an older Dinosaur Project of mine, a new World of yesterday with the factor been alongside likely better animation, models and all is the story is also alot better too and the characters also got a stronger focus in it, while the New World of Yesterday is lost, thinking back at it, it started out with a T-Rex hatching and ended with a Troodon on a rock hollowing... not a very good sight Jurassica Meanwhile has alot better Suture to it and a more Satisfying ending too, i also think the human Plot helps out a bit on it,


anyways ehhh anything else i would like to say? OH still planning to maybe get Alex and Conner Sully done Before i start rigging the T-Rex to save some time as well as that i might use the rendered images for Terry and Masie i got for Naoko and Makoto´s model sheets... just Three more like i said than we´re good to get ready for storyboarding.


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