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Yokomation
Flim maker and 3D animator
(wish you cloud have two aura´s)
Used to be on Youtube, but now im on Newgorunds

Age 26, Male

Vipperødgårds Alle 24

Joined on 6/22/17

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Yokomation's News

Posted by Yokomation - 6 hours ago


YEP

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Thought i might wanna try and bring back the old Poly hair modeling Trick, while Hair Particals look great with Things covered in fur and feathers, i can´t Help but think Hair itself has looked a bit dodgy at times on my human OC´s So, gonna go back and do it with Poly modeling instead,

I Swear This time i hope to Crack this video and get it done right,

anyways Alex is almost done and with that means i can soon get to Conner who Let´s Face it ALSO Will Have Poly model hair too, as Will Yoko Ruby, Willa Brown and Doily agian, Nat meanwhile will still have Real fur tho.


But enough about hair talk, once We got over Retopo for Alex and Conner is it finally time for

Akio´s Rigging, better, Stronger and more animation friendly too, well more so Than Yoko Ruby was for the Trailer.

This is the Way forwards.


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Posted by Yokomation - 3 days ago


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while i do think i might have procrastinated a bit today(atleast i think so, changed a bit on Akria but also was every before i got to post this so i can call it time wasted) and it was bit chaotic too got Alex Johanna´s face head, neck and hair done and i have also blocked out her Arms and legs well enough so, Good on that,

alright for today i hope to get the Two other creatures ready for thier models when i get there and the reason im right now sculpting Alex Johanna and Conner is because i wanted to Save a bit of time i felt like was wasted, well Wasted might be a worng word as i did get the VDM´s out of it for Akio´s model so more Spend elsewhere might be a better world,

but yeah also got a few other things to make sure of, was planning to blockout Yoko Ruby´s model, mostly her head and neck, might get around to later but, if i can and if luck is on my side, maybe even before i get to Akio´s rigging,

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currently plans are as fellow

  • Get Alex Johanna and Conner Sully Sculpted as well as the Retopo and poly modeling done on thier models
  • prepare some other models (only the diplodocus and rhomaleosaurus)
  • Blockout Yoko Ruby´s model
  • Maybe Also Sculpt Leo the Lythonax

and maybe also draw an Allosaurus if i can too, so yeah more on this as i go along,

still sticking to my divide and conquer plans, keep it in chunks.


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Posted by Yokomation - 4 days ago


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Got her Textureing done and here is the workflow

as well as adding in feathers too.


now than as planned, i´ll get to work on Sculpting Alex Johanna and Conner, starting off Tomorrow with Alex Johanna herself, THAN i can begin on rigging Akio, might test out the T-Rex Rig once she is Fully doen but, we´ll see.

over all been a Great joy getting Akio done and still got more dinosaur models to do for a big project, while still missing two more People and a dinosaur as for as sheets go, i´ll get to that when i get there.

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anyways Tomorrow it´s time To sculpt Alex, finally.


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Posted by Yokomation - 5 days ago


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ALRIGHT THAN! First Part of Akio´s Textures are now done,

i Think i´ll give a Good Break down as to WHAT my Full Textureing workflow will be once i get her fully done but right now watching a blender Course and i might actually Delete the all the Textures i got for Akio just before bed so i can get her done fully in the way i want her to look, For now it is all about messing around with the shaders and such so, starting fresh might not be a Bad idea,


i Gotta be real here tho and untill now i had no idea how i should tackle textures, however with what i got in mind now, i think i maybe be Getting a good idea, we´ll see when we get to the next bunch of models, we´ll see.


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Posted by Yokomation - 6 days ago


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OK, Akio´s Almost ready for the Textureing Phase of Things, just need to Piant out a bit more of her Texture maps (Specular for her Teeth, Tounge, Gums and Tounge as well as the Roughness maps and Subsurface Scattering Maps) before i can Really Play around with the Displacemeant and Cruvature maps and bake them out,

also happy to say Little Dippy is now done too

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OK so, With how i think about it, maybe i Should Set in stone a few new things to plans

so here are things, copying back from last time i had an overview over my plans


  • There are atleast 18(19 with Yoko Ruby of course) models i need for this Project however due to that im takeing Advantage of that Fact and starting on 4 models, Sculpting one at first, Akio the T-Rex and than maybe doing a few more(might Do Alex and Conner Together due to them likely to have the same Textures, skin and clothing and so on) because there are 18, i divide and conquer So to speak, divideing it into 9, 6 than to 3.
  • Jurassica Safari Park is 19 pages long, meaning it is longer than the Last version that is 11 pages long and Longer than where is Skittles, unsure how i wanna tackle it however it might be Better if i Do it once i got to a Good and Soild piont, like say the Last bunch of model sheets are done, Meaning all the Characters i need are ready and i´ll get thier eyes ready too.
  • one Clear thing i got in mind is i will Use the Storyboard animation Models for drawing the Storyboards kinda like i use 3D sculpts for my main model sheets, i´ll likely do the animatic as i have done for my YT Intro minus useage of a 3D model.
  • some Families members asked me last year about longer Videos and i agree it is about time i do more of those, been too long i did that, i don´t want this end up like how Where is Skittles did and that is kinda of the big fear i got with it, but hopefully wtih good Planning and by Divideing it into good chunks, hopefully Jurassica Just another day will be a much better time for me
  • Due to A Bit of fuck up with the multires sculpting im currently planning to do the Sculpting for Alex and Conner Sully right after Getting Akio´s Textureing done, the good news is that i might have figured out some new things about my models, it is a Great Idea to do Multires Sculpting Scales all over the head rather than just do a Few smaller patchs and allow Bump mapping to take care of the rest, as well as that some old methods by Drawing out the Scales and overlay them via Gimp works pretty well and haveing Finally won over the Cages in blender (by Useing a Subdvision of 3 on a model than bake it out) means modeling these characters might be Sped up alot more and even better looking models, i have been trying out a few new things regarding Akio´s model but, the more i´ll do it the more normal it Will become for me and thus it might be done faster, so far with the Textureing side of things, i have been pianintg and drawing on the Textures before doing anything insane tho i have been useing a mix with scales on Specular and roughness maps and i hope tomorrow im going to get the textures done and ready
  • Regarding model sheets, there are only three left but due to the Fact the amount of 3D Models ooutwiegh the amount of sheets i´ll be drawing 3/21 i might wait a bit before i Draw any agian but, i will prepare the last three, got no clue what Terry and Maisie gotta look like other than nothing like Conner and Alex, whice means no Redheads for Maisie.

so this is how plans look so far. things might Change and like i did i do hope as i get more used to it and better i´ll also get faster too, BUT! we´ll see.


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Posted by Yokomation - 7 days ago


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OK, so even if im still a Bit new To the Textureing workflow im going for right now, i can safely safe i have Settled into it pretty well... SORT OF, i have Changed a few things on weather or not im too far into my Workflow plans or not but, i atleast got a good idea for what i wanna do right now, that been the idea of First Pianting elemeants like her colors, Scales, Spec and so on before i wanna try and make it pop a bit more so, right now the model looks like this but, i hope when i can get there i´ll make it Look even better, tho im still unsure if i should use photoshop maps and such, something cool i´d Like to state tho is how i did the smaller scales, useing an old trick from my old 2017 to 2020 days, i actually pianted some scales and use that to Backup the main ones i sculpted, resluts were pretty Effective tho i might add in a few more Scales to make it more life like, feels a bit samey all over the place.

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Little dippy´s almost done BTW, i would had liked to get her done today, i think me been a bit unsure about how to Texture the model right now as reslut in me been unsure if i got her far enough or not so, just gonna get base colors done.

saveing Rest for tomorrow, maybe even before getting Akio´s textures done, Even if right now it´s just me pianting in the foldes and pattens and other Details for the model, i guess the more often i do it the better it´ll go, kinda like with Yesterday and the Cage bakeing thing, Still shit´s going a bit too slowly on the model sheet front of things right now and with three more planned i gotta get my ass up and get them done faster, gotta keep shit in check


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another very VERY improten thing i´d Like to State here, i gave jurassica another Read and thinking over it i think it is alot better than an older Dinosaur Project of mine, a new World of yesterday with the factor been alongside likely better animation, models and all is the story is also alot better too and the characters also got a stronger focus in it, while the New World of Yesterday is lost, thinking back at it, it started out with a T-Rex hatching and ended with a Troodon on a rock hollowing... not a very good sight Jurassica Meanwhile has alot better Suture to it and a more Satisfying ending too, i also think the human Plot helps out a bit on it,


anyways ehhh anything else i would like to say? OH still planning to maybe get Alex and Conner Sully done Before i start rigging the T-Rex to save some time as well as that i might use the rendered images for Terry and Masie i got for Naoko and Makoto´s model sheets... just Three more like i said than we´re good to get ready for storyboarding.


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Posted by Yokomation - 8 days ago


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got Akio´s Face Scales done, i went ahead and baked her and, After a LONG battle, i did it, i beat the Bakeing stage and i Hope for the Future now, Everything´s going smooth sailing now,

how i won? Subdiv Level 3 for the low Poly model i bake on and cage... Shrink warp and than Hit bake, Akio´s Ready for her textureing now, planning to block out her Main maps, Colors, Spec, roughness and subsurface Scattering than i can play around with the color ramps and get that done

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also Due to the Fact i did Lose a bit of time yesterday, i thought about Sculpting and doing the Retopo on Alex and Conner Sully´s models just before i begin on Akio´s Rigging and as such, the first models after the ones im working on have all been picked

well two of them atleast, this is going to be Great.

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Posted by Yokomation - 9 days ago


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had a Hard time getting Akio´s Scales On her face done right, SOOOO, after a bit of Draw tools and masking feeling it wasn´t good, i went for the the idea of useing VDM´s, im a guy who wants good stuff and i think VDM´s are the only real way to do it to be honest, so, gonna prepare a few more of these, two are already done but hopefully a few more scales will be ready for useage soon.


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Posted by Yokomation - 10 days ago


OK With Akio almost done with her multires Sculpt, i think now would be a Good time than any to say,

while still a bit unsure, im only a good nap away from saying i Got a good idea how i´ll deal with the multires Sculpting phase of things,

not too Stylized, not too Real but JUST RIGHT, Just the right to match my Anime 3D Art style here, not just for Akio here but All my models, includeing Alex, Conner, the Lythonax, Stegosaurus, Dippy, all the OC´s i got includeing Yoko Ruby too who, i might get started or blocked out at some point, but not now, now tho, now Akio´s Almost done can i begin on the eyes for everyone else, wanna get eyes done, looking at the time today i think i might tackle Two eyes, those been the Stegosaurus and the diplodocus eyes

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Posted by Yokomation - 11 days ago


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Yeah, tomorrow i´ll start on that, going over her Minor Details, Teeth, gums and claws as well as the Turkey vulture like Tounge, I Don´t Think i´ll like do most of the scales in multires Stage, that might actually be done via Bump maps, with the face and bigger Scales been planned for multires instead, VDM´s are ready for legs, shouldn´t Hopefully not take too long,

RIGHT THAN with that all said and done,

Akio all Set up and that, i think i wanna get to Work on the sketechlines for our young Sauropodlet, than Get some eyes ready for pianting, fellowed by to everyone´s Surpise a new Allosaurus Desigin, Thought i was too short on Therapod action, wanted to End the Goose Saga well, Maybe also have an allosaurus model ready incase i want to animate a prehisotric scene now im also doing a Stegosaurus and hell, even set up the ending well,

of course i´ll be Getting a brand new model sheet, thought the old one was kinda shit.

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