OK so, Got the Colors done, tomorrow i´ll Try to Get the Specular and Roughness maps done here,
I can say it did go well tho i Wish i had done the smaller scales during the Textureing phase now looking at and not during the multires sculpting part, however i can say it makes alot easier and i think i will from now on always bake my Multires Sculpts and use thier textures for the texture pianting phase, works a charm.
still with these i do want to make the confession im still in the Dark on how to Do textureing tho i do got a good mindset over how to blockout them and all, i Think the UDIMS are Starting to make me Regard doing a Hornmoth with this time check,
not to say it´s all doom and gloom,
so far i have figured out that
Sculpting the main model takes me 2 days, same for Retopo, 3 days to do multires too...
also Good news i got a New Script in works for an old Project, will we see it next year?
who knows but for now i Don´t Want to Give away TOO MUCH, might help take away pressure should i Go full on aheads on it ya know. anyways wanna leave you with this and than we´ll see where Tomorrow gose.