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Yokomation
Flim maker and 3D animator
(wish you cloud have two aura´s)
Used to be on Youtube, but now im on Newgorunds

Age 25, Male

Vipperødgårds Alle 24

Joined on 6/22/17

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Yokomation's News

Posted by Yokomation - August 6th, 2023


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missing her shoes and socks, THEN we can get her bakeing done,

all of THAT for tomorrow, alright, NOW for an old Script im giveing a re-Do


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Posted by Yokomation - August 5th, 2023


OK, so this is my plan,


1- Get textureing and grooming done for the first three models

2- start sculpting the next models and blockout for

 - beavarphant

 - Beutelratte

 - Shrewzilla

 - 4th Unkowen model

Before i start rigging the three models

3- rigging for three models and Retopo for our Four models(i wanna have rego ready for the Storyboard Animation) and get Storyboard models ready

4 - once most of the models are ready and we Can do the last Can we begin on the Storyboard animations


I might change plans but Got a good feeling Bout this so far.

tomorrow we will be getting Yoko Ruby’s outfit done and start some bakeing, gonna be useing a Cage for a few places

Like her Shorts mainly, THEN the texutre pianting for the other two

wish me good luck for tomorrow and this plan here


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Posted by Yokomation - August 4th, 2023


so thought about it

and did a bit of work on the model i´ll be adding in seams as a last detail once all the other maps have been baked

like im considering to add them onto the bake 2nd bake for the sake of better seams, i might also import another set of shorts too

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we´ll be heading back home tomorrow tho so, i´ll think over this untill i get back home.

but what are your thoughts over this? thought about it looking at her shorts here here and i wanna make sure Yoko Ruby looks the best as she is a high piont for my models

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so YEAH, got untill i get back home to consider


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Posted by Yokomation - August 3rd, 2023


so far so good on the textureing

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alright then, got her skin textures, nails, teeth, fur and ears and hairs bit and tounge done(Tho i might improve her tounge a bit) gonna save her clothing textures and bakeing for tomorrow and when i get back home from Austria during the weekend.

now i was planning to add in a bump Map for her skin but, thought it might look better without it plus i´ll be heading back home to Denmark pretty soon so yeah.

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here is what it Looks so far


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and here is Current model i´ll be useing these Shaders for.


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Posted by Yokomation - August 3rd, 2023


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YEAH, doing it it via a 2nd blend file for the sake of models good looks. when we rig and groom it, same story for all the models


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Posted by Yokomation - August 1st, 2023


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YEP, almost done on this guy´s Retopo


and got the mulk´s blockout done

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Posted by Yokomation - July 31st, 2023


now the Yokogator´s are done can we do our panther squirrel´s Retopo

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also Thought i would be in Austria for two weeks but, turns out i´ll be off agian this weekden so, i´ll change my plans and then get the Blockout for the Mulk done then, maybe tomorrow once the Body, Tail and Neck are done


also THANK FUCKING GOD I THINK THE LOWER POLY NUMBERS HELPED OUT ALOT

because this didn´t Crash when rendering it out, All of that money was worth it in the end.

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Posted by Yokomation - July 30th, 2023


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feet for tomorrow

also

got Blockout for Big ol Rego done today

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yeah i´ll get that Script done for Temple raider for DragoGen


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Posted by Yokomation - July 29th, 2023


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and so here we go

as said here are the Goals for the weeks comming up

  • Retopo and textureing for the Yokogator plus hatchling model
  • Retopo and textureing for the nope squirrel
  • Blockout and maybe Sculpting for regosuchus
  • Blockout and maybe Sculpting for the Mulk
  • Blockout and maybe Sculpting for the vulturebat
  • Blockout and maybe Sculpting for the Grandihog

also better keep the continuity between models on mark, getting to work on the head and face tomorrow.

but gonna get the loops ready


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Posted by Yokomation - July 27th, 2023


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Alright then, tomorrow we´re heading off to Austria tomorrow,

there´ll likely be a stop at a hotel somewhere so i got a feeling i´ll likely be able to get body, Tail and Neck done down there as well as set face and Mouth loops ready too, agian gonna keep it on the same level as Yoko Ruby, not too high Poly or too low Poly and keep it clean

also because this hoilday i´ll be off for some bits, i think it´s a Good idea´s for a few goals i wanna get done down there.

  • Retopo and textureing for the Yokogator plus hatchling model
  • Retopo and textureing for the nope squirrel
  • Blockout and maybe Sculpting for regosuchus
  • Blockout and maybe Sculpting for the Mulk
  • Blockout and maybe Sculpting for the vulturebat
  • Blockout and maybe Sculpting for the Grandihog

might be alot to start sculpting these new critters now tho, i can see it as a good way to Save Time and get Started to animate future wildlife

and maybe also start on the storyboard animations a bit seening as the poll now says it might be a good idea to do it now, or atleast after a Teaser, we´re trying to Get Newgorunds Gold with this Project, now Twitter is dead, i think i might be able to focus more on YouTube agian and Newgrounds too as an animator


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